high

GHSA-7ppr-r889-mcf2#org.http4s:http4s-blaze-server_2.12

Maven · org.http4s:http4s-blaze-server_2.12

Summary

blaze: Unbounded WebSocket message aggregation in http4s-blaze-server

Severity
high
CVSS
7.5
CWE
CWE-770
Published
2026-07-24
Updated
2026-07-24

Advisory details

Summary

http4s-blaze-server aggregates the fragments of an incoming WebSocket message with no limit on total size or fragment count. A client that completes a WebSocket handshake can send an unterminated fragmented message and drive unbounded heap growth in the server JVM, resulting in denial of service via OutOfMemoryError.

Impact

Any http4s application serving WebSocket routes over BlazeServerBuilder is affected; no non-default configuration is required, and maxWebSocketBufferSize does not bound the aggregate (it bounds only individual frames). A single connection sending continuation frames that never set FIN forces the server to buffer every fragment until the heap is exhausted, terminating the JVM with OutOfMemoryError on the blaze selector thread. Small fragments amplify the cost through per-frame object overhead, so a modest volume of wire bytes is sufficient. Where the WebSocket endpoint is reachable without authentication the attacker is unauthenticated and remote; where the handshake requires a principal, any authenticated client can still trigger it.

Workarounds

References

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Sources: CISA KEV (public domain), OSV.dev & GitHub Advisory Database (CC-BY-4.0), FIRST EPSS, NVD/CWE (public domain). Served live from the Stateward advisory database.